Rob Mizell // 2010

Photographer.
Learner.
Wanderlust.
Purist.
jackcheng:

marco:

David Cole’s post today (via Meaghan) is incredibly clever. And not just because he mentions me in the middle.
I love his points, and I think both web content producers and game designers can learn a lot from this simple, effective, thought-provoking piece.

This is an excellent piece and one of those rare instances where content, layout and technology are inseparable, which (ironically) makes it un-instapaper-able (whoa!). And this is a very good thing—I long for these types of hand-crafted online reading experiences because they’re not just digitized versions of traditional media.
Keep an eye on the Sleepover SF guys.

This blog post brings up a lot of interesting points. I’m starting to notice more usability related ideas now that I’m currently reading The Design of Everyday Things.

jackcheng:

marco:

David Cole’s post today (via Meaghan) is incredibly clever. And not just because he mentions me in the middle.

I love his points, and I think both web content producers and game designers can learn a lot from this simple, effective, thought-provoking piece.

This is an excellent piece and one of those rare instances where content, layout and technology are inseparable, which (ironically) makes it un-instapaper-able (whoa!). And this is a very good thing—I long for these types of hand-crafted online reading experiences because they’re not just digitized versions of traditional media.

Keep an eye on the Sleepover SF guys.

This blog post brings up a lot of interesting points. I’m starting to notice more usability related ideas now that I’m currently reading The Design of Everyday Things.